Difficulty
1×
How much harder a post is versus day 0.
Doomscroll
Get paid to scroll.
waking the feed006%
Track posts on X, Instagram, Facebook, and TikTok. Earn credits in the app. Claim $DOOMS on the website. 70% is the public market. 30% is locked in the scroller vault until someone claims it.
No contract until launch. Earn credits in the app. Claim $DOOMS here when it is live — paid from the locked vault.
Traders get a public market. Scrollers get a locked vault. Credits get harder every 90 days.
Supply
The whole supply. 70% is the public market. 30% is locked in the scroller vault until someone claims it.
1B
total supply
70% · Public market
700.00M
700.00M $DOOMS anyone can trade at launch.
30% · Locked vault
300.00M
300.00M $DOOMS locked until a scroller claims. Credits convert into this slice only.
Difficulty
1×
How much harder a post is versus day 0.
Post brake
2M
Second trigger. Rate halves again every 2,000,000 network posts.
Half-life
90d
Credits per tracked post halves every 90 days from genesis.
Credits
A tracked session mints fewer credits as difficulty rises. The 300M vault stays 300M — new credits just get rarer.
Day 0Genesis
100% of genesis
Day 0. A tracked post mints a full credit. This is the easiest it will ever be.
Day 90Halving 1
50% of genesis · 2× harder
Day 90. The same post mints half as many credits. Difficulty is 2× — you need twice the scrolling for the same bag.
Day 180Halving 2
25% of genesis · 4× harder
Day 180. A quarter of genesis. Four times harder. Early thumbs already ate most of the easy credits.
Day 270Halving 3
12.5% of genesis · 8× harder
Day 270. 12.5% of genesis rate. Eight times harder than launch.
Day 360Halving 4
6.25% of genesis · 16× harder
Day 360. 6.25% of genesis. Sixteen times harder. The vault is still there — new credits are just rarer.
Curve
Same session. Different payday. Time always tightens — the post brake can tighten it faster.
The lock
Traders should not have to trust a wallet. The scroller allocation is locked on-chain and only moves when someone claims.
Locked now
300.00M
30% of 1000.00M
Unlock rule
Claim only
Vault → scroller wallet
Unclaimed
Stays locked
Never sold into the market
No spendable wallet
At launch, 300 million $DOOMS goes into an on-chain vault. It is not sitting in a hot wallet, a team wallet, or anywhere that can hit a sell button.
Unlocks only as claims
The vault has one job: pay a scroller who earned credits. Tokens move from the vault to that person's wallet. There is no team withdraw.
Unclaimed never dumps
If nobody claims, the tokens stay locked. Leftover can be burned. It cannot be sold into the market.
Vault address publishes at launch. 300.00M $DOOMS goes in the same transaction — not a wallet you have to trust later.
1B $DOOMS
One billion tokens. That is the whole supply.
70% to trade
700 million $DOOMS is the open market at launch. That is the bag anyone can buy and sell.
30% locked
300 million $DOOMS is locked on-chain at launch. It never sits in a spendable wallet. Tokens leave the vault only when a scroller claims them.
In the app
Tracked posts award DOOM Credits — a promotional in-app score. Spend them in the closet or claim them as $DOOMS on the website.
Website only
The same account signs in here, links a Solana wallet, and receives $DOOMS from the vault. Claims never happen inside the app.
App + web
Buy $DOOMS on the market, convert them into credits, and spend them in the closet.
Live
Custom fonts and username colors. Paid in DOOM Credits. Spent credits cannot be claimed as $DOOMS.
Live
Burn credits for 24 hours of 1.5× on every tracked post.
Live
A plated tag on Rank so people know you paid to be seen.
When live
Turn $DOOMS back into credits on the website or in the app. Spend them in the closet.
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